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Engaging learning
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Clark N. Quinn |
Learning is at its best when it is goal-oriented, contextual, interesting, challenging, and interactive. These same winning characteristics also define the best computer games, which suggests that th… |
OL12355428W |
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Gamification
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Information Resources Management Association |
"This multiple-volume book investigates the use of games in education, both inside and outside of the classroom, and how this field once thought to be detrimental to student learning can be used to a… |
OL22313851W |
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Design, utilization, and analysis of simulations and game-based educational worlds
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Richard E. Ferdig |
"This book presents developments and evaluations of games and computer-mediated simulations in order to showcase a better understanding of the role of electronic games in multiple studies"--Provided … |
OL23277823W |
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American political behavior
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Howard D. Mehlinger |
A textbook introduction to the motivations and effects of different kinds of political behavior from the local to federal levels. |
OL3011487W |
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Games and simulations in science education
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Henry Ellington |
During the last few years, a large number of science-based games, simulations and case studies have been developed, and these are now starting to be built into the curricula of our schools, colleges … |
OL5110377W |
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Games and Strategies for Teaching U.S. History
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Marvin B. Scott |
xi, 148 p. : 29 cm |
OL693860W |
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World history simulations
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Max W Fischer |
Activities designed to bring the past into the present getting students involved with situations relevant to famous episodes in world history through simulations |
OL9604903W |