Books

7 results found
Title Authors Description OpenBook ID
Engaging learning Engaging learning Clark N. Quinn Learning is at its best when it is goal-oriented, contextual, interesting, challenging, and interactive. These same winning characteristics also define the best computer games, which suggests that th… OL12355428W
Gamification Gamification Information Resources Management Association "This multiple-volume book investigates the use of games in education, both inside and outside of the classroom, and how this field once thought to be detrimental to student learning can be used to a… OL22313851W
Design, utilization, and analysis of simulations and game-based educational worlds Design, utilization, and analysis of simulations and game-based educational worlds Richard E. Ferdig "This book presents developments and evaluations of games and computer-mediated simulations in order to showcase a better understanding of the role of electronic games in multiple studies"--Provided … OL23277823W
American political behavior American political behavior Howard D. Mehlinger A textbook introduction to the motivations and effects of different kinds of political behavior from the local to federal levels. OL3011487W
Games and simulations in science education Games and simulations in science education Henry Ellington During the last few years, a large number of science-based games, simulations and case studies have been developed, and these are now starting to be built into the curricula of our schools, colleges … OL5110377W
Games and Strategies for Teaching U.S. History Games and Strategies for Teaching U.S. History Marvin B. Scott xi, 148 p. : 29 cm OL693860W
World history simulations World history simulations Max W Fischer Activities designed to bring the past into the present getting students involved with situations relevant to famous episodes in world history through simulations OL9604903W