Books

6 results found
Title Authors Description OpenBook ID
How computer games help children learn How computer games help children learn David Williamson Shaffer Evaluates a controversial theory about the educational potential of computer games, revealing how specific games can teach children how to develop creative thinking processes akin to those of today's… OL15857546W
Playing for profit Playing for profit Alice LaPlante,Rich Seidner Playing for Profit examines how digital interactivity will affect the future of the technology and entertainment businesses, demanding new rules, different players, and bigger profits. It takes an in… OL20889179W
Jacht op de Eindbaas Jacht op de Eindbaas Hans Kuyper Joerie speelt een nieuw computerspel. Het spel stuurt hem naar buiten, maar dat is wel raar voor een computerspel. Verhaal in gemakkelijke woorden en korte zinnen. AVI-E3. Vanaf ca. 7 jaar. OL24273950W
Video Games Video Games Arthur Berger "From their inception, video games quickly became a major new arena of popular entertainment. Beginning with very primitive games, they quickly evolved into interactive animated works, many of which … OL3103130W
Half-real Half-real Jesper Juul A video game is half-real: we play by real rules while imagining a fictional world. We win or lose the game in the real world, but we slay a dragon(for example) only in the world of the game. In this… OL5847332W
Trigger Happy Trigger Happy Steven Poole For many, videogames are still viewed as a minor form of entertainment, shallow at best, harmful at worst. In this groundbreaking book, Steven Poole draws on movies, painting, history, and literatur… OL8398712W