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How computer games help children learn
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David Williamson Shaffer |
Evaluates a controversial theory about the educational potential of computer games, revealing how specific games can teach children how to develop creative thinking processes akin to those of today's… |
OL15857546W |
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Playing for profit
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Alice LaPlante,Rich Seidner |
Playing for Profit examines how digital interactivity will affect the future of the technology and entertainment businesses, demanding new rules, different players, and bigger profits. It takes an in… |
OL20889179W |
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Jacht op de Eindbaas
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Hans Kuyper |
Joerie speelt een nieuw computerspel. Het spel stuurt hem naar buiten, maar dat is wel raar voor een computerspel. Verhaal in gemakkelijke woorden en korte zinnen. AVI-E3. Vanaf ca. 7 jaar. |
OL24273950W |
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Video Games
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Arthur Berger |
"From their inception, video games quickly became a major new arena of popular entertainment. Beginning with very primitive games, they quickly evolved into interactive animated works, many of which … |
OL3103130W |
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Half-real
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Jesper Juul |
A video game is half-real: we play by real rules while imagining a fictional world. We win or lose the game in the real world, but we slay a dragon(for example) only in the world of the game. In this… |
OL5847332W |
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Trigger Happy
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Steven Poole |
For many, videogames are still viewed as a minor form of entertainment, shallow at best, harmful at worst. In this groundbreaking book, Steven Poole draws on movies, painting, history, and literatur… |
OL8398712W |