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3ds Max modeling for games
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Andrew Gahan |
Create stunning commercial-grade game art with these incredible modeling, texturing, lighting and rendering tips for 3ds Max 2009 (user base of 200,000+) in this Official Autodesk Techniques book. Th… |
OL11963252W |
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Handbook of research on serious games as educational, business and research tools
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Maria Manuela Cruz-Cunha |
"This book presents research on the most recent technological developments in all fields of knowledge or disciplines of computer games development, including planning, design, development, marketing,… |
OL16486534W |
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Unreal Development Kit Game Design Cookbook
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Thomas Mooney |
Annotation |
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Minecraft
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Daniel Goldberg |
His whole life, all Markus Persson wanted to do was create his own games. Create his own games and get rich. Then in 2009 a strange little project of his quickly grew into a worldwide phenomenon and,… |
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Serious games and virtual worlds in education, professional development, and healthcare
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Wolfgang Bösche,Klaus Bredl |
"This book explains how digital environments can easily become familiar and beneficial for educational and professional development, with the implementation of games into various aspects of our envir… |
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3D game design with Unreal Engine 4 and Blender
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Justin Plowman |
Annotation |
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Practical game design with Unity and Playmaker
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Sergey Mohov |
Chapter 4: Creating Your First Game; Using Vector geometry and physics; Win/Lose conditions; Creating artificial intelligence; Exercises; Summary; Chapter 5: Scripting and Custom Actions; Writing a U… |
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