Books

7 results found
Title Authors Description OpenBook ID
3ds Max modeling for games 3ds Max modeling for games Andrew Gahan Create stunning commercial-grade game art with these incredible modeling, texturing, lighting and rendering tips for 3ds Max 2009 (user base of 200,000+) in this Official Autodesk Techniques book. Th… OL11963252W
Handbook of research on serious games as educational, business and research tools Handbook of research on serious games as educational, business and research tools Maria Manuela Cruz-Cunha "This book presents research on the most recent technological developments in all fields of knowledge or disciplines of computer games development, including planning, design, development, marketing,… OL16486534W
Unreal Development Kit Game Design Cookbook Unreal Development Kit Game Design Cookbook Thomas Mooney Annotation OL19908788W
Minecraft Minecraft Daniel Goldberg His whole life, all Markus Persson wanted to do was create his own games. Create his own games and get rich. Then in 2009 a strange little project of his quickly grew into a worldwide phenomenon and,… OL20009360W
Serious games and virtual worlds in education, professional development, and healthcare Serious games and virtual worlds in education, professional development, and healthcare Wolfgang Bösche,Klaus Bredl "This book explains how digital environments can easily become familiar and beneficial for educational and professional development, with the implementation of games into various aspects of our envir… OL22643539W
3D game design with Unreal Engine 4 and Blender 3D game design with Unreal Engine 4 and Blender Justin Plowman Annotation OL27015562W
Practical game design with Unity and Playmaker Practical game design with Unity and Playmaker Sergey Mohov Chapter 4: Creating Your First Game; Using Vector geometry and physics; Win/Lose conditions; Creating artificial intelligence; Exercises; Summary; Chapter 5: Scripting and Custom Actions; Writing a U… OL29232054W