
Handbook of research on serious games as educational, business and research tools
By Maria Manuela Cruz-Cunha
Subjects: Research, Design, Computer games, Internet games, Computer games, design
Description: "This book presents research on the most recent technological developments in all fields of knowledge or disciplines of computer games development, including planning, design, development, marketing, business management, users and behavior"--Provided by publisher.
Comments
You must log in to leave comments.