Books

20+ results found
Title Authors Description OpenBook ID
The Good Software Guide The Good Software Guide Roger Bilboul,John Durrant,Roger R. Bilboul A guide to the best software available, with over 200 assessments of games, practical and educational programs OL10372235W
Adventure Games For The Electron Adventure Games For The Electron A. J. Bradbury *Welcome To Electron Adventure Games!* Adventures are probably the most exciting, and fastest growing area of computer software today. Whether you are an experienced programmer, or new to computin… OL11276687W
How To Write Adventure Games How To Write Adventure Games Peter Killworth How To Write Adventure Games This book is designed to teach readers who have started programming in BBC BASIC how to create and write fairly complicated adventure games, though the text is structu… OL11312861W
The BASIC ROM user guide The BASIC ROM user guide Mark D. Plumbley **BASIC ROM USER GUIDE** for the BBC Microcomputer and Acorn Electron This book contains a detailed description of the BASIC system used on the BBC Microcomputer and Acorn Electron. It covers the… OL11914962W
Absolute Beginner's Guide to Programming Absolute Beginner's Guide to Programming Perry Absolute Beginner's Guide to Programming, Second Edition will help the reader understand what programming really is. The reader not only gets an overview of the job of programming, but also learns wh… OL15187300W
Mac OS X System Administration Mac OS X System Administration Guy Hart-Davis Boost productivity and foster collaboration using the powerful networking tools available in Mac OS X Snow Leopard Server. With clear, detailed explanations and step-by-step instructions, Mac OS X Sy… OL15192703W
Video game designer Video game designer Walter G. Oleksy Discusses what education and skills are needed to become a video game designer and profiles several successful game designers. OL15278999W
Tapworthy Tapworthy Josh Clark Print edition OL15402463W
HTML5 for IOS and Android HTML5 for IOS and Android Robin Nixon "A step-by-step tutorial to HTML5 mobile application developmentHTML5 for iOS and Android: A Beginners Guide leads you from the first steps of creating a Web page, through styling it with CSS, and th… OL15980386W
Introduction to Bada Introduction to Bada Ben Morris "An expert introduction to Samsung's new mobile platform Bada is a new platform that runs on mass market phones and enables you to build cutting-edge applications for mobile devices. As an access … OL16148871W
The essential guide to Flash games The essential guide to Flash games Jeff Fulton Presents instructions for creating game frameworks for a variety of different game genres, including arcade games, casual games, and "retro-evolved" games, covering such topics as bitmap rendering, p… OL16182859W
iPhone cool projects iPhone cool projects Gary Bennett Provides information on creating applications for the iPhone and the iTouch. OL16202251W
iPhone app development iPhone app development Craig Hockenberry Covers the entire process of application development for the iPhone, with information on such topics as Xcode, classes, Cocoa Touch, NIB files, beta testing, and tracking sales. OL16308628W
Beginning Android games Beginning Android games Mario Zechner Provides information on creating a variety of game applications for the Android platform. OL16363174W
Professional mobile Web development with WordPress, Joomla!, and Drupal Professional mobile Web development with WordPress, Joomla!, and Drupal James Pearce Provides information on how to develop, install, configure, test, and integrate mobile content using WordPress, Joomla!, and Drupal. OL16455007W
Level Up! Level Up! Scott Rogers "Want to learn how to create cutting-edge video games? Need some advice to improve your current game? Then get ready to Level Up! Scott Rogers, the video game designer behind hits such as Pac-Man … OL16538376W
IPhone game development for dummies IPhone game development for dummies Neal Goldstein Provides information on game development for the iPhone and iPad, covering such topics as SDK, iOS games, multiplayer games, and OpenGL. OL16926442W
Ultimate game programming with DirectX Ultimate game programming with DirectX Allen Sherrod "Written for experienced programmers who want to learn DirectX 10 and how to apply it to game creation, this book goes in-depth with DirectX 10 and each of its subsystems. Every part of the game deve… OL16974389W
Flash Mobile: Building Games with Flash for the Android OS Flash Mobile: Building Games with Flash for the Android OS Matthew David Annotation OL16976529W
Using MPI-2 Using MPI-2 Rajeev Thakur,William Gropper,Ewing Lusk The Message Passing Interface (MPI) specification is widely used for solving significant scientific and engineering problems on parallel computers. There exist more than a dozen implementations on co… OL16986767W
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