Books

8 results found
Title Authors Description OpenBook ID
The art of video games The art of video games Chris Melissinos,Patrick O'Rourke "The forty-year history of the video game industry, the medium has undergone staggering development, fueled not only by advances in technology but also by an insatiable quest for richer play and more… OL16521213W
Level Up! Level Up! Scott Rogers "Want to learn how to create cutting-edge video games? Need some advice to improve your current game? Then get ready to Level Up! Scott Rogers, the video game designer behind hits such as Pac-Man … OL16538376W
Games, learning, and society Games, learning, and society Kurt Squire,Constance Steinkuehler,Sasha A. Barab "This volume is the first reader on video games and learning of its kind. Covering game design, game culture and games as twenty-first-century pedagogy, it demonstrates the depth and breadth of schol… OL16592088W
IPhone game development for dummies IPhone game development for dummies Neal Goldstein Provides information on game development for the iPhone and iPad, covering such topics as SDK, iOS games, multiplayer games, and OpenGL. OL16926442W
Serious game design and development Serious game design and development Janis A. Cannon-Bowers,Clint A. Bowers "With an increasing use of vido games in various disciplines within the scientific community, this book seeks to understand the nature of effective games and to provide guidance for how best to harne… OL18665461W
Significant zero Significant zero Walt Williams "From the award-winning videogame writer behind Spec Ops: The Line comes an exclusive behind-the-scenes look at how today's blockbuster video games are made. When his satirical musings in a college n… OL19718870W
Shigeru Miyamoto Shigeru Miyamoto Jennifer DeWinter "Steven Spielberg. Vincent Van Gogh. David Bowie. A few examples of superstars in film directing, painting and music for which interest in and study of has yet to decline. Now, as game studies is bec… OL22313146W
2D unity 2D unity Jeff W. Murray "An introduction to making 2D games using the development platform Unity. Each chapter features hands-on projects and step-by-step instructions for core processes like importing images, organizing pr… OL22321085W