Books

20+ results found
Title Authors Description OpenBook ID
Professional Windows Vista gadgets programming Professional Windows Vista gadgets programming Wei Meng Lee As an easy-to-use application that provides information at a glance, a gadget allows users to quickly and easily obtain weather information, RSS news feeds, and much more. In Windows Vista, there are… OL15052622W
Flash® CatalystTM CS5 Bible Flash® CatalystTM CS5 Bible Rob Huddleston Learn to use the new Flash Catalyst to create rich Internet applicationsAdobe Flash Catalyst enables you to take designs from Photoshop and Illustrator and convert them into rich Flash-based applicat… OL15175796W
Quality and communicability for interactive hypermedia systems Quality and communicability for interactive hypermedia systems Francisco V. Cipolla-Ficarra "This book introduces a new professional in the context of the information science, technology, and management called an 'heuristic assessor of qualitative communicability in interactive systems'"--P… OL15596606W
Blueprint for affective computing Blueprint for affective computing Klaus R. Scherer "'Affective computing' is a branch of computing concerned with the theory and construction of machines which can detect, respond to, and simulate human emotional states. It is an interdisciplinary fi… OL15910031W
Accelerated Silverlight 3 Accelerated Silverlight 3 Ashish Ghoda Looks at the features and capabilities of Silverlight 3, covering such topics as creating user interfaces, network communications, working with data, animation, extending the user interface, and secu… OL15989000W
Pro Silverlight 3 in VB Pro Silverlight 3 in VB Matthew MacDonald Provides information on creating cross-platform interactive applications using Silverlight 3 that execute compiled VB code. OL16004738W
Next generation search engines Next generation search engines Christophe Jouis "This book is intended for scientists and decision-makers who wish to gain working knowledge about search engines in order to evaluate available solutions and to dialogue with software and data provi… OL16308090W
Quantifying the user experience Quantifying the user experience Jeff Sauro "The primary purpose of this book is to provide a statistical resource for those who measure the behavior and attitudes of people as they interact with interfaces. The focus is on methods applicable … OL16342599W
Qt for Symbian Qt for Symbian Tommi Mikkonen,Frank H. P. Fitzek,Tony Torp "The Qt environment is the new platform to make and build mobile applications. Using Qt, you can develop applications and user interfaces once, and deploy them across many desktop and embedded operat… OL16363306W
Handbook of Usability Testing Handbook of Usability Testing Jeffrey Rubin "This fully revised handbook, a leading resource since 1994, provides clear, step-by-step guidelines to help you test your product for usability. Completely updated with current industry best practic… OL16925430W
Collaborative and social information retrieval and access Collaborative and social information retrieval and access Christine Julien "This book deals with the improvement of user modeling in the context of Collaborative and Social Information Access and Retrieval (CSIRA) techniques"--Provided by publisher. OL16927053W
Search user interface design Search user interface design Max L. Wilson Search User Interfaces (SUIs) represent the gateway between people who have a task to complete, and the repositories of information and data stored around the world. Not surprisingly, therefore, ther… OL16988196W
Essential Mobile Interaction Design Essential Mobile Interaction Design Cameron Banga,Josh Weinhold Design user-friendly, intuitive smartphone and tablet apps for any platform. Mobile apps should feel natural and intuitive, and users should understand them quickly and easily. This means that effect… OL17043447W
Adaptive Code Via C Class And Interface Design Design Patterns And Solid Principles Adaptive Code Via C Class And Interface Design Design Patterns And Solid Principles Gary Hall xxv, 401 pages : 23 cm OL17434289W
Emotion in Video Game Soundtracking Emotion in Video Game Soundtracking Duncan Williams,Newton Lee "This book presents an overview of the emerging field of emotion in videogame soundtracking. The emotional impact of music has been well-documented, particularly when used to enhance the impact of a … OL19737523W
GDI+ Application Custom Controls with Visual C♯ 2005 GDI+ Application Custom Controls with Visual C♯ 2005 Adam Ward A fast-paced example-driven tutorial to building custom controls using Visual C♯ 2005 Express Edition and .NET 2.0. OL19852230W
GDI+ C# Custom Controls GDI+ C# Custom Controls Adam Ward,Iulian Serban,Dragos Brezoi,Tiberiu Radu Annotation OL19852231W
Make it so Make it so Nathan Shedroff,Christopher Noessel Many interaction and interface designers enjoy the interfaces seen in science-fiction films and television shows. Freed from the rigorous constraints of designing for real users, sci-fi production de… OL19885223W
Mobile usability Mobile usability Jakob Nielsen "How do we design the best websites and apps for today's smart phone and tablet users ? Best-selling author Jakob Nielsen and coauthor Raluca Budiu offer their key insights into developing a mobile … OL19959372W
UX strategy UX strategy Jaime Levy "User experience (UX) strategy requires a careful blend of business strategy and UX design, but until now, there hasn't been an easy-to-apply framework for executing it. This hands-on guide introduce… OL20006763W
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