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Depth map and 3D imaging applications
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Aamir Saeed Malik,Tae Sun Choi,Humaira Nisar |
"This book present various 3D algorithms developed in the recent years to investigate the application of 3D methods in various domains, including 3D imaging algorithms, 3D shape recovery, stereoscopi… |
OL16142182W |
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CATIA core tools
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Michel Michaud |
"A practical guide to selecting and using CATIA toolsCATIA Core Tools: Computer Aided Three-Dimensional Interactive Applications covers this computer-aided 3D interactive application for high-end man… |
OL16451176W |
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3D Art Essentials
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Ami Chopine |
Annotation |
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3D modeling in Silo
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Antony Ward |
Create high-quality models in no time at all with these comprehensive, full-color, techniques and tutorials from Antony Ward and David Randall. These step-by-step tutorials walk readers through the c… |
OL16942467W |
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Representations and techniques for 3D object recognition and scene interpretation
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Derek Hoiem |
One of the grand challenges of artificial intelligence is to enable computers to interpret 3D scenes and objects from imagery. This book organizes and introduces major concepts in 3D scene and object… |
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Cooperative design, visualization, and engineering
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CDVE (Conference) (7th 2010 Calvia, Spain) |
Annotation |
OL17886939W |
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3D modeling
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Theo Zizka |
"Learn how to create computer-generate 3D models like the ones used in video games and animated films"-- |
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Printing Things: Visions and Essentials for 3D Printing
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Robert Klanten,Sven Ehmann |
256 pages : 29 cm |
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Deformable surface 3D reconstruction from monocular images
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Mathieu Salzmann |
Being able to recover the shape of 3D deformable surfaces from a single video stream would make it possible to field reconstruction systems that run on widely available hardware without requiring spe… |
OL19840656W |
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3D graphics for game programming
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JungHyun Han |
"Many of computer graphics classes in colleges are focused on real-time rendering and animation. However, it is not easy to nd an appropriate textbook, which presents the state of the art in interact… |
OL19841744W |
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3D rendering in computer graphics
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Patria Dobbins |
This book has been written with the purpose of covering all aspects about 3D Rendering in Computer Graphics. |
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Arduino and Kinect projects
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Enrique Ramos Melgar |
Provides an introduction to Arduino, Kinect and Processing and includes step-by-step instructions for ten projects. |
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Techniques and principles in three-dimensional imaging
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Martin Richardson |
"This book provides the reader with a concrete understanding of basic principles and pitfalls for 3-D capturing, highlighting stereoscopic imaging systems including holography"-- |
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SketchUp & LayOut for architecture
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Matt Donley |
"Learn how to use SketchUp and LayOut to design and document any architectural project from concept to completion. This step-by-step workflow shows you how to create a 3D terrain model of your existi… |
OL27715745W |
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Google SketchUp for dummies
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Aidan Chopra |
Considerably easier to use than other 3D software, Google SketchUp has found a niche in architecture, landscaping, real estate development, furniture building, and other design professions The fun a… |
OL8206606W |