Books

15 results found
Title Authors Description OpenBook ID
Depth map and 3D imaging applications Depth map and 3D imaging applications Aamir Saeed Malik,Tae Sun Choi,Humaira Nisar "This book present various 3D algorithms developed in the recent years to investigate the application of 3D methods in various domains, including 3D imaging algorithms, 3D shape recovery, stereoscopi… OL16142182W
CATIA core tools CATIA core tools Michel Michaud "A practical guide to selecting and using CATIA toolsCATIA Core Tools: Computer Aided Three-Dimensional Interactive Applications covers this computer-aided 3D interactive application for high-end man… OL16451176W
3D Art Essentials 3D Art Essentials Ami Chopine Annotation OL16933276W
3D modeling in Silo 3D modeling in Silo Antony Ward Create high-quality models in no time at all with these comprehensive, full-color, techniques and tutorials from Antony Ward and David Randall. These step-by-step tutorials walk readers through the c… OL16942467W
Representations and techniques for 3D object recognition and scene interpretation Representations and techniques for 3D object recognition and scene interpretation Derek Hoiem One of the grand challenges of artificial intelligence is to enable computers to interpret 3D scenes and objects from imagery. This book organizes and introduces major concepts in 3D scene and object… OL16987293W
Cooperative design, visualization, and engineering Cooperative design, visualization, and engineering CDVE (Conference) (7th 2010 Calvia, Spain) Annotation OL17886939W
3D modeling 3D modeling Theo Zizka "Learn how to create computer-generate 3D models like the ones used in video games and animated films"-- OL17921934W
Printing Things: Visions and Essentials for 3D Printing Printing Things: Visions and Essentials for 3D Printing Robert Klanten,Sven Ehmann 256 pages : 29 cm OL19164008W
Deformable surface 3D reconstruction from monocular images Deformable surface 3D reconstruction from monocular images Mathieu Salzmann Being able to recover the shape of 3D deformable surfaces from a single video stream would make it possible to field reconstruction systems that run on widely available hardware without requiring spe… OL19840656W
3D graphics for game programming 3D graphics for game programming JungHyun Han "Many of computer graphics classes in colleges are focused on real-time rendering and animation. However, it is not easy to nd an appropriate textbook, which presents the state of the art in interact… OL19841744W
3D rendering in computer graphics 3D rendering in computer graphics Patria Dobbins This book has been written with the purpose of covering all aspects about 3D Rendering in Computer Graphics. OL19844128W
Arduino and Kinect projects Arduino and Kinect projects Enrique Ramos Melgar Provides an introduction to Arduino, Kinect and Processing and includes step-by-step instructions for ten projects. OL19954605W
Techniques and principles in three-dimensional imaging Techniques and principles in three-dimensional imaging Martin Richardson "This book provides the reader with a concrete understanding of basic principles and pitfalls for 3-D capturing, highlighting stereoscopic imaging systems including holography"-- OL23313669W
SketchUp & LayOut for architecture SketchUp & LayOut for architecture Matt Donley "Learn how to use SketchUp and LayOut to design and document any architectural project from concept to completion. This step-by-step workflow shows you how to create a 3D terrain model of your existi… OL27715745W
Google SketchUp for dummies Google SketchUp for dummies Aidan Chopra Considerably easier to use than other 3D software, Google SketchUp has found a niche in architecture, landscaping, real estate development, furniture building, and other design professions The fun a… OL8206606W