Books

20+ results found
Title Authors Description OpenBook ID
3ds Max modeling for games 3ds Max modeling for games Andrew Gahan Create stunning commercial-grade game art with these incredible modeling, texturing, lighting and rendering tips for 3ds Max 2009 (user base of 200,000+) in this Official Autodesk Techniques book. Th… OL11963252W
Introducing AutoCAD Civil 3D 2009 Introducing AutoCAD Civil 3D 2009 James Wedding Learn the basics of AutoCAD Civil 3D easily and efficiently from the straightforward explanations and realistic exercises in Introducing AutoCAD Civil 3D 2009. In this helpful introductory guide, yo… OL12006494W
Bounce, tumble, and splash! Bounce, tumble, and splash! Tony Mullen Learn all about Blender, the premier open-source 3D software, in Bounce, Tumble, and Splash!: Simulating the Physical World with Blender 3D. You will find step-by-step instructions for using Blender'… OL12437365W
Mastering Blender Mastering Blender Tony Mullen Blender, the free alternative for professional-quality 3D animation is a complex program to learn, but once users become familiar with its power, they begin to seek more from it. This book is the fi… OL12437366W
Mastering 3ds max design 2010 Mastering 3ds max design 2010 Mark Gerhard The only comprehensive tutorial/reference exclusively devoted to Autodesk's robust architectural visualization software 3ds Max Design is a powerful real-time 3D design, modeling, and animation too… OL15079665W
Machinima for dummies Machinima for dummies Hugh Hancock Use this book to learn how you can, at little or no expense, make virtually any movie using Machinima. The authors guide you from making your first Machinima movie to a grounding in both conventional… OL15104525W
Blender For Dummies® Blender For Dummies® Jason van Gumster So you've heard about Blender, the free 3D animation software. You really want to know more about the features of Blender, where to get it, and how to use it. You're in luck! It's all in Blender For … OL15186605W
Mastering AutoCAD Civil 3D 2011 Mastering AutoCAD Civil 3D 2011 James Wedding "Mastering Civil 3D's straightforward explanations, real-world examples, and practical tutorials focus squarely on teaching vital Civil 3D tips, tricks, and techniques. The authors' extensive real-wo… OL15455374W
Practical rendering and computation with Direct3D 11 Practical rendering and computation with Direct3D 11 Jason Zink "This book provides readers with practical knowledge of the Direct3D 11 API. The first half of the text introduces the API, examines the main concepts of the rendering pipeline, details the new compu… OL15936066W
ZBrush character creation ZBrush character creation Scott Spencer "A stunning, content-rich update to this top-selling ZBrush guide! This second edition of ZBrush Character Creation has been fully updated for ZBrush 4, the newest version of this fascinating and po… OL15976704W
Character development in Blender 2.5 Character development in Blender 2.5 Jonathan Williamson A guide to creating characters using Blender covers such topics as modeling, textures, lighting, and rendering along with information on the technical, artistic, and theoretical aspects of character … OL16568613W
Getting Started With Game Maker Getting Started With Game Maker Jerry Lee Ford Jr. Getting Started with Game Maker shows aspiring game developers how to create their very own, professional-quality computer games, no programming knowledge required. Using Game Maker's simple, drag-an… OL16810972W
Tradigital blender Tradigital blender Roland Hess Describes the principles and techniques of animation along with instructions on the features of Blender. OL16939689W
3D geo-information sciences 3D geo-information sciences International Workshop on 3D Geo-Information (3rd 2008 Seoul, Korea) "The book contains papers that focus explicitly on the last achievements (methods, algorithms, models, systems) with respect to the Third Dimension. Motivated by the rapid developments in 3D, the org… OL16961286W
Representations and techniques for 3D object recognition and scene interpretation Representations and techniques for 3D object recognition and scene interpretation Derek Hoiem One of the grand challenges of artificial intelligence is to enable computers to interpret 3D scenes and objects from imagery. This book organizes and introduces major concepts in 3D scene and object… OL16987293W
Beginning Webgl For Html5 Beginning Webgl For Html5 Brian Danchilla Beginning WebGL for HTML5 gets you rapidly up to speed with WebGL, a powerful new graphics language within the browser. You'll render realistic scenes with advanced lighting models, shadows, blending… OL17457945W
Deformable surface 3D reconstruction from monocular images Deformable surface 3D reconstruction from monocular images Mathieu Salzmann Being able to recover the shape of 3D deformable surfaces from a single video stream would make it possible to field reconstruction systems that run on widely available hardware without requiring spe… OL19840656W
3D Imaging in Medicine 3D Imaging in Medicine Karl Heinz Höhne The visualization of the human anatomy for diagnostic, therapeutic and educational purposes has long been a challenge for scientists and artists. Recently, biomedical engineering and computer science… OL19843372W
Learning Blender Learning Blender Oliver Villar 1 online resource (1 volume) : OL21143875W
Practical algorithms for 3D computer graphics Practical algorithms for 3D computer graphics R. Stuart Ferguson "Practical Algorithms for 3D Computer Graphics, Second Edition covers the fundamental algorithms that are the core of all 3D computer graphics software packages. Using Core OpenGL and OpenGL ES, the … OL23330067W
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