Books
1 results foundTitle | Authors | Description | OpenBook ID | |
---|---|---|---|---|
![]() |
Practical rendering and computation with Direct3D 11 | Jason Zink | "This book provides readers with practical knowledge of the Direct3D 11 API. The first half of the text introduces the API, examines the main concepts of the rendering pipeline, details the new compu… | OL15936066W |