Compute's Guide to Super NES Games

Compute's Guide to Super NES Games

By Steven A. Schwartz, Hartley G. Lesser, Kirk Lesser

Subjects: Juvenile literature, Nintendo, Nintendo video games, LemmingsSimCity, The Legend of Zelda, Games, Videogames, Hobbies, Passtimes, Final Fantasy, Super Nintendo, Nintendo video gamesCastlevania, Video games, Legend of Zelda (Game), SNES, Super Nintendo Entertainment System, Puzzles, Strategy

Description: This is a reviews and tips book, for the Super Nintendo Entertainment system. It has at least two or more gray-scale screenshoots for each game, including those in the 'Short Takes', section. Two of the three controllers also have gray-scale photographs, with only the 'SuperScore' a joystick like slip-over for the standard SNES controller. Each of the first sections 36 games is reviewed, followed by a 'Summary' of the games features such as playability, graphics and sound. All these games Except 'The Chessmaster have a 'Tips, Tricks, and Techniques' section, and the occasional 'Super Secrets', section. The second and final section of the book, reviews three accessories, and three games. Compute! Nintendo books in this series; * Compute's Nintendo Tips & Tricks. 087455246X * Compute!'s Guide to Nintendo Games. ISBN: 0874552214 * Compute!'s Nintendo Secrets. ISBN: 0874552346 * The Big Book of Nintendo Games. ISBN: 0874552486 * Compute!'s Nintendo Adventure Games. ISBN: 0874552435 * The Official Guide to Mega Man. ISBN: 0874552419 * Conquering Super Mario Bros., and {Conquering Super Mario Bros. Adventures} ISBN: 0874552427, and 0874552656 * Conquering Zelda, and {Conquering Zelda Adventures} ISBN: 0874552397, and 0874552702 * Castlevania: The Official Hint Book. ISBN: 0874552613 * Compute's Guide to Super NES Games. ISBN: 0874552494

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