A Practical Introduction to Hardware/Software Codesign

A Practical Introduction to Hardware/Software Codesign

By Patrick R. Schaumont

Subjects: Circuits and Systems, System design, Systems engineering, Computer science, Instrumentation Electronics and Microelectronics, Engineering, Processor Architectures, Electronics

Description: <p>This textbook provides an introduction to embedded systems design, with emphasis on integration of custom hardware components with software. The key problem addressed in the book is the following: how can an embedded systems designer strike a balance between flexibility and efficiency? The book describes how combining hardware design with software design leads to a solution to this important computer engineering problem. The book covers four topics in hardware/software codesign: fundamentals, the design space of custom architectures, the hardware/software interface and application examples. The book comes with an associated design environment that helps the reader to perform experiments in hardware/software codesign.^ Each chapter also includes exercises and further reading suggestions.</p><p>Improvements in this second edition include labs and examples using modern FPGA environments from Xilinx and Altera, which make the material applicable to a greater number of courses where these tools are already in use. More examples and exercises have been added throughout the book and several chapters were expanded and reorganized.</p><p>“If I were teaching a course on this subject, I would use this as a resource and text. If I were a student who wanted to learn codesign, I would look for a course that at least used a similar approach. If I were an engineer or engineering manager who wanted to learn more about codesign from a very practical perspective, I would read this book first before any other.^ When I first started learning about codesign as a practitioner, a book like this would have been the perfect introduction.” --Grant Martin, Tensilica-- </p><p>· Teaches embedded systems design, emphasizing the integration of custom hardware components with software.</p><p>· Presents the field of hardware/software codesign in four parts: Basic Concepts, Custom Architecture, Hardware/Software Interfaces, and Applications; </p><p>· Incorporates labs and examples using modern FPGA environments from Xilinx and Altera.</p>

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