Electronic Games

Electronic Games

By Walter H. Buchsbaum, Robert Mauro

Subjects: Home video games, Colecovision Video Game System, Atari VCS, Super Simon, Video Games, Video Computer System 5200, Pinball machines, Odyssey 2, Do it Yourself, Joysticks, Odyssey, Lost Treasure, Magnavox Odyssey, Atari 5200, Electronic Handheld Devices, Bosconian, Schematics, Omni Entertainment System, Board Games, Electronic games, Magnavox Odyssey2, Intellivision, Pac-Man, Arcade games, Keyboards, Computers, Chess Challenger, Viudeogames, Atari 2600, Software, Monopoly Playmaster, Stratego, Video Computer System, Microchips, Master Merlin, Diagrams, Frogger, Electronic Board Games, DIY, Hadware, How-to, Zaxxon

Description: This is a detailed electronics how-to, educational, programming, and design book. The book describes how computers work, and offers detailed schematics, and diagrams, of how electronic components can be arranged. It explains sound generation, writing programming code, trouble shooting programs. It covers things such as how hardware and software can be interlinked, for things like making video game controllers, and keyboards useable. Near the end it details, and reviews various electronic hand held games, and describes the games various technical properties, there is also a section on 3 video game consoles; Video Computer System 5200 {Atari 5200}, Intellivision, Colecovision Video Game System, and 4 arcade games; Bosconian, Pac-Man, Frogger, and Zaxxon. This book was originally published in Hardcover in 1979 under the title "Electronic Games: Design, Programming, and Troubleshooting", ISBN: 0070087210. The paperback version released in 1979, was titled "Microprocessor-Based Electronic Games", ISBN: 0070087229, and originally cost $9.95.

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