
Magnetism and Electricity
By Burt Cutler, George Taevs
Subjects: Telegraph, Magnets, Conductors, Galvanometer, Electrical Current, Fuses, Static Electricity, Magnetic Fields, Solenoid, Attraction, Magnetism, Electroscope, Circuits, Electricity
Description: This is a science study course from Educational Insights product number 7115, for use in class rooms, groups, and homes. It consists of a set of 54 reference cards, and a box. Each card has text, with the occational black and white illustration. The set is broken up into three sections a 'Introduction' 4 cards {1 title card, Intro card, and 2 Table of Contents cards}, 'Magnetism' 25 cards, 'Electricity' 25 cards. The box says it is "Individualized, Recommended for Grades 4-8". The toy/ game "The Electric Quiz Game" design is similar to a later "GeoSafari Electronic Learning System" which Educational Insights released with and without "National Geographic" license. There were several versions, including 'Geosafari Jr. Electronic Learning Game', a 26 question version of this with large cards, a 'GeoSafari LapTop" 20 questions version, 'GeoSafari MathSafari', 10 questions, 'Word Arcade' 10 questions version {also known as the InQuizator with the 'Beakman's World' license}.
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