
Reality Is Broken
By Jane McGonigal
Subjects: Video games--social aspects, Datorspel, Computer games, Sociala aspekter, 306.4/87, Gv1201.38 .m34 2011, Datorspel--sociala aspekter, Computer games--social aspects, Hobbies and Games, Video games, Social aspects, Computers, social aspects
Description: Visionary game designer Jane McGonigal shows how we can harness the power of computer games to solve real-world problems and boost global happiness, since her research suggests that gamers are expert problem solvers and collaborators because they regularly cooperate with other players to overcome daunting virtual challenges.
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